In most post-apocalyptic games, you’re often dealing with a lack of supplies, like when you’re scrounging for crafting tools in The Last of Us. Yet, Telltale’s first season of The Walking Dead takes this theme to a whole new level. One standout moment occurs in the second episode, where you, as the protagonist Lee Everett, are tasked with distributing food rations among a group of survivors. It’s quickly apparent there won’t be enough to go around. Your choices are tough: you need to think about children, some grumpy adults, and even yourself. No matter how you slice it, someone is going to miss out, and hungry people tend to remember these things. Your decision of who gets a mere half an apple can alter perceptions, creating tension not only towards you but among the group. You didn’t volunteer for this tough role; it was placed on your shoulders, and now you have to handle the fallouts and repercussions. Rest assured, the group won’t forget your choices.