Survivors of Xcalibur, a fresh VR bullet-heaven game inspired by the popular Vampire Survivors, officially launches today in early access on Quest. Developed by the team at Something Random, renowned for their previous work on Toy Trains, this game places you in the shoes of the Last Knight of Xcalibur. Your mission? To protect the world from an overwhelming horde of cyber wizards in the absence of Merlin and King Arthur. Armed with a variety of weapons, you’ll navigate a battlefield full of enemies, experiencing the action from a unique third-person view, almost like maneuvering a 3D toy soldier.
I got the chance to try out the game briefly before its release, and it’s clear that while the Vampire Survivors influence is present, the game feels more like a tower defense due to the respawn feature upon defeat. As the Last Knight, your main task is to guard the ‘Holy Spear of Purification’ positioned at the map’s center. You’ll have access to a range of weapons, from rifles and thunder strikes to swords and turrets, allowing you to strategize your defense and orchestrate the toy knight’s movements across the battlefield.
During the initial run, the options may appear limited, but the game introduces a temporary leveling system for your weapons during each gameplay session. You can choose upgrades that increase fire-rate or inflict more damage, offering a balanced progression system that works well within the confines of each run. However, once a session concludes, all progress resets, taking you back to the starting point.
So far, I’ve only conquered the first mission, which proved to be a bit tricky—not because of complex mechanics, but rather due to the sheer volume of enemies and a particularly formidable boss. The game’s long-term progression system feels fairly straightforward. Obtaining new permanent weapons, additional combat slots, and health or damage enhancements seems relatively easy. After just one unsuccessful and one successful mission, I’ve reached level 12 without much struggle, highlighting the game’s forgiving nature.
There are a few tweaks I hope to see before its official release. The resolution sometimes appears slightly blurry on Quest 3, and I’ve noticed minor performance lags when larger hordes swarm. Despite these minor issues, the game has a solid foundation, and I’m eager to follow its development.
Currently available on the Meta Quest platform for just $5, Survivors of Xcalibur promises to expand to more platforms soon. And if you’re curious, there’s a free 20-minute demo to dive into before committing.